Enum SmoothingPolicy
- Namespace
 - Stride.Particles.ShapeBuilders
 
- Assembly
 - Stride.Particles.dll
 
Specifies if the ribbon should be additionally smoothed or rendered as is.
[DataContract("SmoothingPolicy")]
[Display("Smoothing", null)]
public enum SmoothingPolicy
  Fields
Best = 2Smoothing based on circumcircles generated around every three adjacent points. Best suited for rapid, circular motions
Fast = 1Smoothing using Catmull-Rom interpolation. Generally looks good
None = 0Ribbons only use control points and edges are hard. Good for straight lines