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    Create packages

    Intermediate Programmer

    Open your project in Visual Studio

    Note

    Game Studio will later support creating NuGet packages directly.

    First of all, after saving all your changes, open your project with Visual Studio. You can easily do this by clicking the appropriate button on the toolbar:

    Open project in Visual Studio

    A few things to look out for:

    • Delete unecessary assets (i.e. GameSettings, etc...)
    • Delete unecessary PackageReference

    Optional: Setup Package properties

    1. In the Solution Explorer, right-click on the project and click on Properties.

    2. Go to the Package tab and edit Package version, description, URL, etc.

      Setup package properties

    Pack

    1. In the Solution Explorer, right-click on the project and click on Pack.

      Pack project

    2. Visual Studio will build and pack the project. The resulting .nupkg should be in bin\Debug or bin\Release folder, depending on your configuration.

    Publish

    You can now publish the .nupkg file on a NuGet repository such as nuget.org.

    There is several ways to do that: nuget.exe client, dotnet.exe client or nuget.org Upload Package

    For additional information, please reference to Publishing packages in NuGet documentation.

    Once your package is properly listed, it can now be consumed by other Stride users!

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