PlayingAnimation Class
Namespace: Stride.AnimationsAssembly: Stride.Engine.dll
public class PlayingAnimation
Name | Description | |
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Properties | ||
BlendOperation | Gets or sets the blend operation. |
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Clip | Gets or sets the animation clip to run |
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CrossfadeRemainingTime | If the CrossfadeRemainingTime is positive the blend weight will shift towards the target weight, reaching it at CrossfadeRemainingTime == 0 At that point if the blend weight reaches 0, the animation will be deleted from the list |
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CurrentTime | Gets or sets the current time. |
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Enabled | Gets or sets a value indicating whether animation is playing. |
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Name | Gets or sets the name of this playing animation (optional). |
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RepeatMode | Gets or sets the repeat mode. |
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TimeFactor | Gets or sets the playback speed factor. |
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Weight | Gets or sets the animation weight. |
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WeightTarget |
Properties
BlendOperation
Gets or sets the blend operation.
public AnimationBlendOperation BlendOperation { get; set; }
Property Value
Type | Description |
---|---|
AnimationBlendOperation |
Clip
Gets or sets the animation clip to run
public AnimationClip Clip { get; }
Property Value
Type | Description |
---|---|
AnimationClip |
CrossfadeRemainingTime
If the CrossfadeRemainingTime is positive the blend weight will shift towards the target weight, reaching it at CrossfadeRemainingTime == 0 At that point if the blend weight reaches 0, the animation will be deleted from the list
public TimeSpan CrossfadeRemainingTime { get; set; }
Property Value
Type | Description |
---|---|
System.TimeSpan |
CurrentTime
Gets or sets the current time.
public TimeSpan CurrentTime { get; set; }
Property Value
Type | Description |
---|---|
System.TimeSpan |
Enabled
Gets or sets a value indicating whether animation is playing.
public bool Enabled { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
Name
Gets or sets the name of this playing animation (optional).
public string Name { get; }
Property Value
Type | Description |
---|---|
System.String |
RepeatMode
Gets or sets the repeat mode.
public AnimationRepeatMode RepeatMode { get; set; }
Property Value
Type | Description |
---|---|
AnimationRepeatMode |
TimeFactor
Gets or sets the playback speed factor.
public float TimeFactor { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
Weight
Gets or sets the animation weight.
public float Weight { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
WeightTarget
public float WeightTarget { get; set; }
Property Value
Type | Description |
---|---|
System.Single |