DigestStream Class
Namespace: Stride.Core.StorageAssembly: Stride.Core.Serialization.dll
Derived from DigestStream:
public class DigestStream : OdbStreamWriter, IDisposable
| Name | Description | |
|---|---|---|
| Constructors | ||
| DigestStream(Stream) | ||
| Properties | ||
| CurrentHash | ||
| Methods | ||
| Reset() | ||
| Write(Byte[], Int32, Int32) | ||
| WriteByte(Byte) | ||
Constructors
DigestStream(Stream)
public DigestStream(Stream stream)
Parameters
| Type | Name | Description |
|---|---|---|
| System.IO.Stream | stream |
Properties
CurrentHash
public override ObjectId CurrentHash { get; }
Property Value
| Type | Description |
|---|---|
| ObjectId |
Overrides
| Improve this Doc View SourceMethods
Reset()
public void Reset()
Write(Byte[], Int32, Int32)
public override void Write(byte[] buffer, int offset, int count)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Byte[] | buffer | |
| System.Int32 | offset | |
| System.Int32 | count |
Overrides
System.IO.Stream.Write(System.Byte[], System.Int32, System.Int32)
WriteByte(Byte)
public override void WriteByte(byte value)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Byte | value |
Overrides
System.IO.Stream.WriteByte(System.Byte)
Inherited Members
System.IO.Stream.Null
System.IO.Stream.BeginRead(System.Byte[], System.Int32, System.Int32, System.AsyncCallback, System.Object)
System.IO.Stream.BeginWrite(System.Byte[], System.Int32, System.Int32, System.AsyncCallback, System.Object)
System.IO.Stream.Close()
System.IO.Stream.CopyTo(System.IO.Stream)
System.IO.Stream.CopyTo(System.IO.Stream, System.Int32)
System.IO.Stream.CopyToAsync(System.IO.Stream)
System.IO.Stream.CopyToAsync(System.IO.Stream, System.Int32)
System.IO.Stream.CopyToAsync(System.IO.Stream, System.Int32, System.Threading.CancellationToken)
System.IO.Stream.CreateWaitHandle()
System.IO.Stream.Dispose()
System.IO.Stream.EndRead(System.IAsyncResult)
System.IO.Stream.EndWrite(System.IAsyncResult)
System.IO.Stream.FlushAsync()
System.IO.Stream.FlushAsync(System.Threading.CancellationToken)
System.IO.Stream.ObjectInvariant()
System.IO.Stream.ReadAsync(System.Byte[], System.Int32, System.Int32)
System.IO.Stream.ReadAsync(System.Byte[], System.Int32, System.Int32, System.Threading.CancellationToken)
System.IO.Stream.ReadByte()
System.IO.Stream.Synchronized(System.IO.Stream)
System.IO.Stream.WriteAsync(System.Byte[], System.Int32, System.Int32)
System.IO.Stream.WriteAsync(System.Byte[], System.Int32, System.Int32, System.Threading.CancellationToken)
System.IO.Stream.CanTimeout
System.IO.Stream.ReadTimeout
System.IO.Stream.WriteTimeout
System.MarshalByRefObject.GetLifetimeService()
System.MarshalByRefObject.InitializeLifetimeService()
System.MarshalByRefObject.MemberwiseClone(System.Boolean)