Stride.Core.Storage Namespace
Classes
Stores immutable binary content. |
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Description of a bundle: header, dependencies, objects and assets. |
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Object Database Backend (ODB) implementation that bundles multiple chunks into a .bundle files, optionally compressed with LZ4. |
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Object Database Backend (ODB) implementation using VirtualFileSystem |
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Gives access to the object database. |
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Content Index Map implementation which regroups all the asset index maps of every loaded file backend and asset bundle backends. |
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Structs
A hash to uniquely identify data. |
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A builder for ObjectId using Murmurshash3 128 bits |
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An optimized version of ObjectIdBuilder to output a ObjectId expecting data to hash be 32bits integers only. See remarks. |
Interfaces
Base class for custom object database backends (ODB). |