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    ISceneRendererContext Interface

    Namespace: Stride.Engine
    Assembly: Stride.Engine.dll

    public interface ISceneRendererContext
    Name Description
    Properties
    Content

    The content manager to load content.

    DrawTime
    GameSystems

    The list of game systems.

    GraphicsContext

    The graphics context used during draw.

    GraphicsDevice

    The graphics device.

    SceneSystem

    The current scene system.

    Services

    The service registry.

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    Properties


    Content

    The content manager to load content.

    ContentManager Content { get; }
    Property Value
    Type Description
    ContentManager

    DrawTime

    GameTime DrawTime { get; }
    Property Value
    Type Description
    GameTime

    GameSystems

    The list of game systems.

    GameSystemCollection GameSystems { get; }
    Property Value
    Type Description
    GameSystemCollection

    GraphicsContext

    The graphics context used during draw.

    GraphicsContext GraphicsContext { get; }
    Property Value
    Type Description
    GraphicsContext

    GraphicsDevice

    The graphics device.

    GraphicsDevice GraphicsDevice { get; }
    Property Value
    Type Description
    GraphicsDevice

    SceneSystem

    The current scene system.

    SceneSystem SceneSystem { get; }
    Property Value
    Type Description
    SceneSystem

    Services

    The service registry.

    ServiceRegistry Services { get; }
    Property Value
    Type Description
    ServiceRegistry

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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