ISceneRendererContext Interface
Namespace: Stride.EngineAssembly: Stride.Engine.dll
public interface ISceneRendererContext
| Name | Description | |
|---|---|---|
| Properties | ||
| Content | The content manager to load content. |
|
| DrawTime | ||
| GameSystems | The list of game systems. |
|
| GraphicsContext | The graphics context used during draw. |
|
| GraphicsDevice | The graphics device. |
|
| SceneSystem | The current scene system. |
|
| Services | The service registry. |
|
Properties
Content
The content manager to load content.
ContentManager Content { get; }
Property Value
| Type | Description |
|---|---|
| ContentManager |
DrawTime
GameTime DrawTime { get; }
Property Value
| Type | Description |
|---|---|
| GameTime |
GameSystems
The list of game systems.
GameSystemCollection GameSystems { get; }
Property Value
| Type | Description |
|---|---|
| GameSystemCollection |
GraphicsContext
The graphics context used during draw.
GraphicsContext GraphicsContext { get; }
Property Value
| Type | Description |
|---|---|
| GraphicsContext |
GraphicsDevice
The graphics device.
GraphicsDevice GraphicsDevice { get; }
Property Value
| Type | Description |
|---|---|
| GraphicsDevice |
SceneSystem
The current scene system.
SceneSystem SceneSystem { get; }
Property Value
| Type | Description |
|---|---|
| SceneSystem |
Services
The service registry.
ServiceRegistry Services { get; }
Property Value
| Type | Description |
|---|---|
| ServiceRegistry |