ISceneRendererContext Interface
Namespace: Stride.EngineAssembly: Stride.Engine.dll
public interface ISceneRendererContext
Name | Description | |
---|---|---|
Properties | ||
Content | The content manager to load content. |
|
DrawTime | ||
GameSystems | The list of game systems. |
|
GraphicsContext | The graphics context used during draw. |
|
GraphicsDevice | The graphics device. |
|
SceneSystem | The current scene system. |
|
Services | The service registry. |
Properties
Content
The content manager to load content.
ContentManager Content { get; }
Property Value
Type | Description |
---|---|
ContentManager |
DrawTime
GameTime DrawTime { get; }
Property Value
Type | Description |
---|---|
GameTime |
GameSystems
The list of game systems.
GameSystemCollection GameSystems { get; }
Property Value
Type | Description |
---|---|
GameSystemCollection |
GraphicsContext
The graphics context used during draw.
GraphicsContext GraphicsContext { get; }
Property Value
Type | Description |
---|---|
GraphicsContext |
GraphicsDevice
The graphics device.
GraphicsDevice GraphicsDevice { get; }
Property Value
Type | Description |
---|---|
GraphicsDevice |
SceneSystem
The current scene system.
SceneSystem SceneSystem { get; }
Property Value
Type | Description |
---|---|
SceneSystem |
Services
The service registry.
ServiceRegistry Services { get; }
Property Value
Type | Description |
---|---|
ServiceRegistry |