CameraProcessor Class
Namespace: Stride.Engine.ProcessorsAssembly: Stride.Engine.dll
The processor for CameraComponent.
System.Object → EntityProcessor → EntityProcessor<CameraComponent, CameraComponent> → EntityProcessor<CameraComponent> →
CameraProcessor
Derived from CameraProcessor:
public class CameraProcessor : EntityProcessor<CameraComponent>
| Name | Description | |
|---|---|---|
| Constructors | ||
| CameraProcessor() | Initializes a new instance of the CameraProcessor class. |
|
| Methods | ||
| Draw(RenderContext) | ||
| OnEntityComponentRemoved(Entity, CameraComponent, CameraComponent) | ||
Constructors
CameraProcessor()
Initializes a new instance of the CameraProcessor class.
public CameraProcessor()
Methods
Draw(RenderContext)
public override void Draw(RenderContext context)
Parameters
| Type | Name | Description |
|---|---|---|
| RenderContext | context |
Overrides
OnEntityComponentRemoved(Entity, CameraComponent, CameraComponent)
protected override void OnEntityComponentRemoved(Entity entity, CameraComponent component, CameraComponent data)
Parameters
| Type | Name | Description |
|---|---|---|
| Entity | entity | |
| CameraComponent | component | |
| CameraComponent | data |
Overrides
Stride.Engine.EntityProcessor<Stride.Engine.CameraComponent, Stride.Engine.CameraComponent>.OnEntityComponentRemoved(Stride.Engine.Entity, Stride.Engine.CameraComponent, Stride.Engine.CameraComponent)