GameGraphicsParameters Class
Namespace: Stride.GamesAssembly: Stride.Games.dll
Describess how data will be displayed to the screen.
public class GameGraphicsParameters
Name | Description | |
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Fields | ||
ColorSpace | Gets or sets the colorspace. |
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IsFullScreen | Gets or sets a value indicating whether the application is in full screen mode. |
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PreferredBackBufferFormat | A SharpDX.DXGI.Format structure describing the display format. |
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PreferredBackBufferHeight | A value that describes the resolution height. |
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PreferredBackBufferWidth | A value that describes the resolution width. |
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PreferredDepthStencilFormat | Gets or sets the depth stencil format |
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PreferredFullScreenOutputIndex | The output (monitor) index to use when switching to fullscreen mode. Doesn't have any effect when windowed mode is used. |
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PreferredGraphicsProfile | Gets or sets the minimum graphics profile. |
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PreferredMultisampleCount | Gets or sets a value indicating the number of sample locations during multisampling. |
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PreferredRefreshRate | The preferred refresh rate |
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RequiredAdapterUid | If populated the engine will try to initialize the device with the same unique id |
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SynchronizeWithVerticalRetrace | Gets or sets a value indicating whether to synochrnize present with vertical blanking. |
Fields
ColorSpace
Gets or sets the colorspace.
public ColorSpace ColorSpace
Field Value
Type | Description |
---|---|
ColorSpace |
IsFullScreen
Gets or sets a value indicating whether the application is in full screen mode.
public bool IsFullScreen
Field Value
Type | Description |
---|---|
System.Boolean |
PreferredBackBufferFormat
A SharpDX.DXGI.Format structure describing the display format.
public PixelFormat PreferredBackBufferFormat
Field Value
Type | Description |
---|---|
PixelFormat |
PreferredBackBufferHeight
A value that describes the resolution height.
public int PreferredBackBufferHeight
Field Value
Type | Description |
---|---|
System.Int32 |
PreferredBackBufferWidth
A value that describes the resolution width.
public int PreferredBackBufferWidth
Field Value
Type | Description |
---|---|
System.Int32 |
PreferredDepthStencilFormat
Gets or sets the depth stencil format
public PixelFormat PreferredDepthStencilFormat
Field Value
Type | Description |
---|---|
PixelFormat |
PreferredFullScreenOutputIndex
The output (monitor) index to use when switching to fullscreen mode. Doesn't have any effect when windowed mode is used.
public int PreferredFullScreenOutputIndex
Field Value
Type | Description |
---|---|
System.Int32 |
PreferredGraphicsProfile
Gets or sets the minimum graphics profile.
public GraphicsProfile[] PreferredGraphicsProfile
Field Value
Type | Description |
---|---|
GraphicsProfile[] |
PreferredMultisampleCount
Gets or sets a value indicating the number of sample locations during multisampling.
public MultisampleCount PreferredMultisampleCount
Field Value
Type | Description |
---|---|
MultisampleCount |
PreferredRefreshRate
The preferred refresh rate
public Rational PreferredRefreshRate
Field Value
Type | Description |
---|---|
Rational |
RequiredAdapterUid
If populated the engine will try to initialize the device with the same unique id
public string RequiredAdapterUid
Field Value
Type | Description |
---|---|
System.String |
SynchronizeWithVerticalRetrace
Gets or sets a value indicating whether to synochrnize present with vertical blanking.
public bool SynchronizeWithVerticalRetrace
Field Value
Type | Description |
---|---|
System.Boolean |