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    GameProfilingKeys Class

    Namespace: Stride.Games
    Assembly: Stride.Games.dll

    Keys used for profiling the game class.

    System.Object → GameProfilingKeys
    Derived from GameProfilingKeys:

    public static class GameProfilingKeys
    Name Description
    Fields
    EntityProcessorInitialize

    Profiling Entity processors initialization.

    Game
    GameDraw

    Profiling Draw() method of a GameBase. This profiling is only used through markers published every seconds.

    GameDrawFPS

    Profiling Draw() method of a GameBase. This profiling is only used through markers published every seconds.

    GameEndDraw

    Profiling EndDraw() method of a GameBase. This profiling is only used through markers published every seconds.

    GameInitialize

    Profiling initialization of a Game instance.

    GameLoadContent

    Profiling load content of a Game instance.

    GameSystemInitialize

    Profiling initialization of a IGameSystemBase.

    GameSystemLoadContent

    Profiling LoadContent of a IGameSystemBase.

    GameUpdate

    Profiling Update() method of a GameBase. This profiling is only used through markers published every seconds.

    ObjectDatabaseInitialize

    Profiling Object Database initialization.

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    Fields


    EntityProcessorInitialize

    Profiling Entity processors initialization.

    public static readonly ProfilingKey EntityProcessorInitialize
    Field Value
    Type Description
    ProfilingKey

    Game

    public static readonly ProfilingKey Game
    Field Value
    Type Description
    ProfilingKey

    GameDraw

    Profiling Draw() method of a GameBase. This profiling is only used through markers published every seconds.

    public static readonly ProfilingKey GameDraw
    Field Value
    Type Description
    ProfilingKey

    GameDrawFPS

    Profiling Draw() method of a GameBase. This profiling is only used through markers published every seconds.

    public static readonly ProfilingKey GameDrawFPS
    Field Value
    Type Description
    ProfilingKey

    GameEndDraw

    Profiling EndDraw() method of a GameBase. This profiling is only used through markers published every seconds.

    public static readonly ProfilingKey GameEndDraw
    Field Value
    Type Description
    ProfilingKey

    GameInitialize

    Profiling initialization of a Game instance.

    public static readonly ProfilingKey GameInitialize
    Field Value
    Type Description
    ProfilingKey

    GameLoadContent

    Profiling load content of a Game instance.

    public static readonly ProfilingKey GameLoadContent
    Field Value
    Type Description
    ProfilingKey

    GameSystemInitialize

    Profiling initialization of a IGameSystemBase.

    public static readonly ProfilingKey GameSystemInitialize
    Field Value
    Type Description
    ProfilingKey

    GameSystemLoadContent

    Profiling LoadContent of a IGameSystemBase.

    public static readonly ProfilingKey GameSystemLoadContent
    Field Value
    Type Description
    ProfilingKey

    GameUpdate

    Profiling Update() method of a GameBase. This profiling is only used through markers published every seconds.

    public static readonly ProfilingKey GameUpdate
    Field Value
    Type Description
    ProfilingKey

    ObjectDatabaseInitialize

    Profiling Object Database initialization.

    public static readonly ProfilingKey ObjectDatabaseInitialize
    Field Value
    Type Description
    ProfilingKey

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