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    ReadOnlyTimedValue<T> Class

    Namespace: Stride.Games.Time
    Assembly: Stride.Games.dll
    System.Object → ReadOnlyTimedValue<T>
    Derived from ReadOnlyTimedValue<T>:

    public class ReadOnlyTimedValue<T> : ITimedValue<T>
    Type Parameters
    Name Description
    T
    Name Description
    Constructors
    ReadOnlyTimedValue(ITimedValue<T>)
    ReadOnlyTimedValue(Double, T)
    Properties
    Time
    Value
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    Constructors


    ReadOnlyTimedValue(ITimedValue<T>)

    public ReadOnlyTimedValue(ITimedValue<T> timedValue)
    Parameters
    Type Name Description
    ITimedValue<T> timedValue

    ReadOnlyTimedValue(Double, T)

    public ReadOnlyTimedValue(double time, T value)
    Parameters
    Type Name Description
    System.Double time
    T value
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    Properties


    Time

    public double Time { get; }
    Property Value
    Type Description
    System.Double

    Value

    public T Value { get; }
    Property Value
    Type Description
    T

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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