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    Stride.Games.Time Namespace

    Classes

    AbsoluteStopwatch

    Represent an absolute time measurement stopwatch. (with as few internal overhead as possible) It measures elapsed time in seconds between calls to Start method and Elapsed property.

    ReadOnlyTimedValue<T>

    TimedValue<T>

    TimerTick

    This provides timing information similar to System.Diagnostics.Stopwatch but an update occurring only on a Tick() method.

    Interfaces

    ITimedValue<T>

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