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    FormatSupport Enum

    Namespace: Stride.Graphics
    Assembly: Stride.Graphics.dll

    Which resources are supported for a given format and given device (see SharpDX.Direct3D11.Device.CheckFormatSupport(SharpDX.DXGI.Format) and SharpDX.Direct3D11.Device.CheckFeatureSupport(SharpDX.Direct3D11.Feature)).

    [Flags]
    public enum FormatSupport

    Fields

    Name Description
    BackBufferCast

    No documentation.

    Blendable

    No documentation.

    Buffer

    No documentation.

    CastWithinBitLayout

    No documentation.

    CpuLockable

    No documentation.

    DecoderOutput
    DepthStencil

    No documentation.

    Display

    No documentation.

    InputAssemblyIndexBuffer

    No documentation.

    InputAssemblyVertexBuffer

    No documentation.

    Mip

    No documentation.

    MipAutogen

    No documentation.

    MultisampleLoad

    No documentation.

    MultisampleRendertarget

    No documentation.

    MultisampleResolve

    No documentation.

    None

    None.

    RenderTarget

    No documentation.

    ShaderGather

    No documentation.

    ShaderGatherComparison

    No documentation.

    ShaderLoad

    No documentation.

    ShaderSample

    No documentation.

    ShaderSampleComparison

    No documentation.

    ShaderSampleMonoText

    No documentation.

    StreamOutputBuffer

    No documentation.

    Texture1D

    No documentation.

    Texture2D

    No documentation.

    Texture3D

    No documentation.

    TextureCube

    No documentation.

    TypedUnorderedAccessView

    No documentation.

    VideoEncoder
    VideoProcessorInput
    VideoProcessorOutput

    Extension Methods

    ComponentBaseExtensions.DisposeBy<FormatSupport>(ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<FormatSupport>(ICollectorHolder)
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