Stride

OPEN / CLOSE
  • Features
  • Blog
  • Documentation
  • Community
(icon) Download

  • Discord
  • Facebook
  • Twitter
  • YouTube

LANGUAGE

OPEN / CLOSE
  • English
  • 日本語
    Show / Hide Table of Contents

    GraphicsResourceState Enum

    Namespace: Stride.Graphics
    Assembly: Stride.Graphics.dll

    [Flags]
    public enum GraphicsResourceState

    Fields

    Name Description
    Common
    CopyDestination
    CopySource
    DepthRead
    DepthWrite
    GenericRead
    IndexBuffer
    IndirectArgument
    NonPixelShaderResource
    PixelShaderResource
    Predication
    Present
    RenderTarget
    ResolveDestination
    ResolveSource
    StreamOut
    UnorderedAccess
    VertexAndConstantBuffer

    Extension Methods

    ComponentBaseExtensions.DisposeBy<GraphicsResourceState>(ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<GraphicsResourceState>(ICollectorHolder)
    • Improve this Doc
    • View Source
    In This Article

    Back to top

    Copyright © 2019-2021 .NET Foundation and Contributors
    Supported by the .NET Foundation