MapMode Enum
Namespace: Stride.GraphicsAssembly: Stride.Graphics.dll
Describes how the cpu is accessing a GraphicsResource with the
public enum MapMode
Fields
Name | Description |
---|---|
Read | Resource is mapped for reading. |
ReadWrite | Resource is mapped for read-write. |
Write | Resource is mapped for writing. |
WriteDiscard | Resource is mapped for writing; the previous contents of the resource will be undefined. |
WriteNoOverwrite | Resource is mapped for writing; the existing contents of the resource cannot be overwritten. |