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    MapMode Enum

    Namespace: Stride.Graphics
    Assembly: Stride.Graphics.dll

    Describes how the cpu is accessing a GraphicsResource with the method.

    public enum MapMode

    Fields

    Name Description
    Read

    Resource is mapped for reading.

    ReadWrite

    Resource is mapped for read-write.

    Write

    Resource is mapped for writing.

    WriteDiscard

    Resource is mapped for writing; the previous contents of the resource will be undefined.

    WriteNoOverwrite

    Resource is mapped for writing; the existing contents of the resource cannot be overwritten.

    Extension Methods

    ComponentBaseExtensions.DisposeBy<MapMode>(ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<MapMode>(ICollectorHolder)
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