TextureFlags Enum
Namespace: Stride.GraphicsAssembly: Stride.Graphics.dll
[Flags]
public enum TextureFlags
Fields
Name | Description |
---|---|
DepthStencil | A texture usable as a depth stencil buffer. |
DepthStencilReadOnly | A texture usable as a readonly depth stencil buffer. |
None | No option. |
RenderTarget | A texture usable as render target. |
ShaderResource | A texture usable as a ShaderResourceView. |
UnorderedAccess | A texture usable as an unordered access buffer. |