NavigationBoundingBoxComponent Class
Namespace: Stride.NavigationAssembly: Stride.Navigation.dll
A three dimensional bounding box using the scale of the owning entity as the box extent. This is used to limit the area in which navigation meshes are generated
Derived from NavigationBoundingBoxComponent:
[DataContract]
[DefaultEntityComponentProcessor(typeof(BoundingBoxProcessor), ExecutionMode = ExecutionMode.All)]
[Display("Navigation bounding box", null)]
[ComponentCategory("Navigation")]
public class NavigationBoundingBoxComponent : EntityComponent, IIdentifiable
Name | Description | |
---|---|---|
Properties | ||
Size | The size of one edge of the bounding box |
Properties
Size
The size of one edge of the bounding box
[DataMember(0)]
public Vector3 Size { get; set; }
Property Value
Type | Description |
---|---|
Vector3 |