NavigationMesh Class
Namespace: Stride.NavigationAssembly: Stride.Navigation.dll
A Navigation Mesh, can be used for pathfinding.
                 System.Object →  
                NavigationMesh
              
              
                 Derived from NavigationMesh: 
              
              
              
[DataContract("NavigationMesh")]
[DataSerializerGlobal(typeof(ReferenceSerializer<NavigationMesh>), null, DataSerializerGenericMode.None, false, false, Profile = "Content")]
[DataSerializer(typeof(NavigationMesh.NavigationMeshSerializer))]
[ContentSerializer(typeof(DataContentSerializer<NavigationMesh>))]
public class NavigationMesh
              | Name | Description | |
|---|---|---|
| Properties | ||
| Layers | The layers of this navigation mesh, there will be one layer for each enabled group that a navigation mesh is selected to build for  | 
                          |
Properties
Layers
The layers of this navigation mesh, there will be one layer for each enabled group that a navigation mesh is selected to build for
public IReadOnlyDictionary<Guid, NavigationMeshLayer> Layers { get; }
              Property Value
| Type | Description | 
|---|---|
| System.Collections.Generic.IReadOnlyDictionary<System.Guid, NavigationMeshLayer> |