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    RenderParticleEmitter Class

    Namespace: Stride.Particles.Rendering
    Assembly: Stride.Particles.dll

    Defines a particle emitter to render.

    System.Object → RenderObject → RenderParticleEmitter
    Derived from RenderParticleEmitter:

    public class RenderParticleEmitter : RenderObject
    Name Description
    Fields
    Color
    HasVertexBufferChanged
    ParticleEmitter
    RenderParticleSystem
    VertexCount
    VertexSize
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    Fields


    Color

    public Color4 Color
    Field Value
    Type Description
    Color4

    HasVertexBufferChanged

    public bool HasVertexBufferChanged
    Field Value
    Type Description
    System.Boolean

    ParticleEmitter

    public ParticleEmitter ParticleEmitter
    Field Value
    Type Description
    ParticleEmitter

    RenderParticleSystem

    public RenderParticleSystem RenderParticleSystem
    Field Value
    Type Description
    RenderParticleSystem

    VertexCount

    public int VertexCount
    Field Value
    Type Description
    System.Int32

    VertexSize

    public int VertexSize
    Field Value
    Type Description
    System.Int32

    Inherited Members

    RenderObject.Enabled
    RenderObject.RenderGroup
    RenderObject.BoundingBox
    RenderObject.RenderFeature
    RenderObject.ObjectNode
    RenderObject.StaticObjectNode
    RenderObject.VisibilityObjectNode
    RenderObject.ActiveRenderStages
    RenderObject.StateSortKey
    RenderObject.Index
    RenderObject.Source

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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