RenderObject Class
Namespace: Stride.RenderingAssembly: Stride.Rendering.dll
Describes something that can be rendered by a RootRenderFeature.
System.Object →
RenderObject
Derived from RenderObject: RenderParticleEmitter RenderBackground RenderMesh RenderSprite RenderUIElement
public abstract class RenderObject
| Name | Description | |
|---|---|---|
| Fields | ||
| ActiveRenderStages | ||
| BoundingBox | ||
| Enabled | ||
| Index | ||
| ObjectNode | ||
| RenderFeature | ||
| RenderGroup | ||
| Source | Can be used to setup a link to a source. Typically, this might be an entity component. |
|
| StateSortKey | ||
| StaticObjectNode | ||
| VisibilityObjectNode | ||
Fields
ActiveRenderStages
public ActiveRenderStage[] ActiveRenderStages
Field Value
| Type | Description |
|---|---|
| ActiveRenderStage[] |
BoundingBox
public BoundingBoxExt BoundingBox
Field Value
| Type | Description |
|---|---|
| BoundingBoxExt |
Enabled
public bool Enabled
Field Value
| Type | Description |
|---|---|
| System.Boolean |
Index
public readonly int Index
Field Value
| Type | Description |
|---|---|
| System.Int32 |
ObjectNode
public ObjectNodeReference ObjectNode
Field Value
| Type | Description |
|---|---|
| ObjectNodeReference |
RenderFeature
public RootRenderFeature RenderFeature
Field Value
| Type | Description |
|---|---|
| RootRenderFeature |
RenderGroup
public RenderGroup RenderGroup
Field Value
| Type | Description |
|---|---|
| RenderGroup |
Source
Can be used to setup a link to a source. Typically, this might be an entity component.
public object Source
Field Value
| Type | Description |
|---|---|
| System.Object |
StateSortKey
public uint StateSortKey
Field Value
| Type | Description |
|---|---|
| System.UInt32 |
StaticObjectNode
public StaticObjectNodeReference StaticObjectNode
Field Value
| Type | Description |
|---|---|
| StaticObjectNodeReference |
VisibilityObjectNode
public StaticObjectNodeReference VisibilityObjectNode
Field Value
| Type | Description |
|---|---|
| StaticObjectNodeReference |