BoxColliderShape Class
Namespace: Stride.PhysicsAssembly: Stride.Physics.dll
Derived from BoxColliderShape:
public class BoxColliderShape : ColliderShape, IDisposable
| Name | Description | |
|---|---|---|
| Constructors | ||
| BoxColliderShape(Boolean, Vector3) | Initializes a new instance of the BoxColliderShape class. |
|
| Fields | ||
| BoxSize | ||
| Methods | ||
| CreateDebugPrimitive(GraphicsDevice) | ||
Constructors
BoxColliderShape(Boolean, Vector3)
Initializes a new instance of the BoxColliderShape class.
public BoxColliderShape(bool is2D, Vector3 size)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Boolean | is2D | If this cube is a 2D quad |
| Vector3 | size | The size of the cube |
Fields
BoxSize
public readonly Vector3 BoxSize
Field Value
| Type | Description |
|---|---|
| Vector3 |
Methods
CreateDebugPrimitive(GraphicsDevice)
public override MeshDraw CreateDebugPrimitive(GraphicsDevice device)
Parameters
| Type | Name | Description |
|---|---|---|
| GraphicsDevice | device |
Returns
| Type | Description |
|---|---|
| MeshDraw |