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    Afterimage Class

    Namespace: Stride.Rendering.Images
    Assembly: Stride.Rendering.dll

    Afterimage simulates the persistence of the bright areas on the retina.

    System.Object → DisposeBase → ComponentBase → RendererCoreBase → RendererBase → DrawEffect → ImageEffect → Afterimage
    Derived from Afterimage:

    [DataContract("Afterimage")]
    public class Afterimage : ImageEffect, IComponent, IReferencable, ICollectorHolder, IImageEffect, IGraphicsRenderer, IGraphicsRendererBase, IGraphicsRendererCore, IDisposable
    Name Description
    Constructors
    Afterimage()

    Initializes a new instance of the Afterimage class.

    Properties
    FadeOutSpeed

    How fast the persistent image fades out.

    Sensitivity

    How sensitive we are to the bright light.

    Methods
    Destroy()
    DrawCore(RenderDrawContext)
    InitializeCore()
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    Constructors


    Afterimage()

    Initializes a new instance of the Afterimage class.

    public Afterimage()
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    Properties


    FadeOutSpeed

    How fast the persistent image fades out.

    [DataMember(10)]
    [DataMemberRange(0, 1, 0.0099999997764825821, 0.10000000149011612, 3)]
    public float FadeOutSpeed { get; set; }
    Property Value
    Type Description
    System.Single

    Sensitivity

    How sensitive we are to the bright light.

    [DataMember(20)]
    public float Sensitivity { get; set; }
    Property Value
    Type Description
    System.Single
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    Methods


    Destroy()

    protected override void Destroy()
    Overrides
    RendererCoreBase.Destroy()

    DrawCore(RenderDrawContext)

    protected override void DrawCore(RenderDrawContext context)
    Parameters
    Type Name Description
    RenderDrawContext context
    Overrides
    RendererBase.DrawCore(RenderDrawContext)

    InitializeCore()

    protected override void InitializeCore()
    Overrides
    RendererCoreBase.InitializeCore()

    Inherited Members

    ImageEffect.EnableSetRenderTargets
    ImageEffect.SetInput(Int32, Texture)
    ImageEffect.Reset()
    ImageEffect.SetOutput(Texture)
    ImageEffect.SetOutput(Texture[])
    ImageEffect.SetDepthOutput(Texture, Texture)
    ImageEffect.SetDepthOutput(Texture, Texture[])
    ImageEffect.SetViewport(Nullable<Viewport>)
    ImageEffect.PreDrawCore(RenderDrawContext)
    ImageEffect.SetRenderTargets(RenderDrawContext)
    ImageEffect.PostDrawCore(RenderDrawContext)
    ImageEffect.DisposeCreatedRenderTargetViews(RenderDrawContext)
    ImageEffect.InputCount
    ImageEffect.GetInput(Int32)
    ImageEffect.GetSafeInput(Int32)
    ImageEffect.DepthStencil
    ImageEffect.HasDepthStencilOutput
    ImageEffect.OutputCount
    ImageEffect.GetOutput(Int32)
    ImageEffect.GetSafeOutput(Int32)
    ImageEffect.NewScopedRenderTarget2D(TextureDescription)
    ImageEffect.NewScopedRenderTarget2D(Int32, Int32, PixelFormat, TextureFlags, Int32)
    ImageEffect.NewScopedRenderTarget2D(Int32, Int32, PixelFormat, MipMapCount, TextureFlags, Int32)
    DrawEffect.SamplingPattern
    DrawEffect.Parameters
    DrawEffect.Scaler
    DrawEffect.SetDefaultParameters()
    DrawEffect.Draw(RenderDrawContext, String)
    DrawEffect.Draw(RenderDrawContext, String, Object[])
    DrawEffect.ToString()
    RendererBase.Draw(RenderDrawContext)
    RendererCoreBase.Enabled
    RendererCoreBase.Profiling
    RendererCoreBase.ProfilingKey
    RendererCoreBase.Context
    RendererCoreBase.Services
    RendererCoreBase.Content
    RendererCoreBase.GraphicsDevice
    RendererCoreBase.EffectSystem
    RendererCoreBase.Initialized
    RendererCoreBase.Initialize(RenderContext)
    RendererCoreBase.Unload()
    RendererCoreBase.NewScopedBuffer(BufferDescription, PixelFormat)
    RendererCoreBase.NewScopedTypedBuffer(Int32, PixelFormat, Boolean, GraphicsResourceUsage)
    RendererCoreBase.PushScopedResource<T>(T)
    RendererCoreBase.CheckIsInDrawCore()
    RendererCoreBase.ToLoadAndUnload<T>(T)
    RendererCoreBase.PreDrawCoreInternal(RenderDrawContext)
    RendererCoreBase.EnsureContext(RenderContext)
    RendererCoreBase.PostDrawCoreInternal(RenderDrawContext)
    ComponentBase.Tags
    ComponentBase.Name
    ComponentBase.ICollectorHolder.Collector
    ComponentBase.OnNameChanged()
    DisposeBase.Dispose()
    DisposeBase.IsDisposed
    DisposeBase.IReferencable.ReferenceCount
    DisposeBase.IReferencable.AddReference()
    DisposeBase.IReferencable.Release()
    DisposeBase.OnAddReference()
    DisposeBase.OnReleaseReference()

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
    ImageEffectExtensions.SetInput(IImageEffect, Texture)
    ImageEffectExtensions.SetInput(IImageEffect, Texture, Texture)
    ImageEffectExtensions.SetInput(IImageEffect, Texture, Texture, Texture)
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