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    LightAmbientRenderer Class

    Namespace: Stride.Rendering.Lights
    Assembly: Stride.Rendering.dll

    Light renderer for LightAmbient.

    System.Object → LightGroupRendererBase → LightAmbientRenderer
    Derived from LightAmbientRenderer:

    public class LightAmbientRenderer : LightGroupRendererBase
    Name Description
    Constructors
    LightAmbientRenderer()
    Properties
    LightTypes
    Methods
    ProcessLights(LightGroupRendererBase.ProcessLightsParameters)
    Reset()
    SetViews(FastList<RenderView>)
    UpdateShaderPermutationEntry(ForwardLightingRenderFeature.LightShaderPermutationEntry)
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    Constructors


    LightAmbientRenderer()

    public LightAmbientRenderer()
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    Properties


    LightTypes

    public override Type[] LightTypes { get; }
    Property Value
    Type Description
    System.Type[]
    Overrides
    LightGroupRendererBase.LightTypes
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    Methods


    ProcessLights(LightGroupRendererBase.ProcessLightsParameters)

    public override void ProcessLights(LightGroupRendererBase.ProcessLightsParameters parameters)
    Parameters
    Type Name Description
    LightGroupRendererBase.ProcessLightsParameters parameters
    Overrides
    LightGroupRendererBase.ProcessLights(LightGroupRendererBase.ProcessLightsParameters)

    Reset()

    public override void Reset()
    Overrides
    LightGroupRendererBase.Reset()

    SetViews(FastList<RenderView>)

    public override void SetViews(FastList<RenderView> views)
    Parameters
    Type Name Description
    FastList<RenderView> views
    Overrides
    LightGroupRendererBase.SetViews(FastList<RenderView>)

    UpdateShaderPermutationEntry(ForwardLightingRenderFeature.LightShaderPermutationEntry)

    public override void UpdateShaderPermutationEntry(ForwardLightingRenderFeature.LightShaderPermutationEntry shaderEntry)
    Parameters
    Type Name Description
    ForwardLightingRenderFeature.LightShaderPermutationEntry shaderEntry
    Overrides
    LightGroupRendererBase.UpdateShaderPermutationEntry(ForwardLightingRenderFeature.LightShaderPermutationEntry)

    Inherited Members

    LightGroupRendererBase.IsEnvironmentLight
    LightGroupRendererBase.LightRendererId
    LightGroupRendererBase.Initialize(RenderContext)
    LightGroupRendererBase.Unload()
    LightGroupRendererBase.PrepareResources(RenderDrawContext)

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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