Stride

OPEN / CLOSE
  • Features
  • Blog
  • Documentation
  • Community
(icon) Download

  • Discord
  • Facebook
  • Twitter
  • YouTube

LANGUAGE

OPEN / CLOSE
  • English
  • 日本語
    Show / Hide Table of Contents

    TextureProjectionKeys Class

    Namespace: Stride.Rendering.Lights
    Assembly: Stride.Rendering.dll

    Keys used for texture projection by lights.

    System.Object → TextureProjectionKeys
    Derived from TextureProjectionKeys:

    public static class TextureProjectionKeys
    Name Description
    Fields
    ProjectionTexture

    Key for the texture to project.

    UVOffset

    Key for the texture to project.

    UVScale

    Key for the texture to project.

    | Improve this Doc View Source

    Fields


    ProjectionTexture

    Key for the texture to project.

    public static readonly ObjectParameterKey<Texture> ProjectionTexture
    Field Value
    Type Description
    ObjectParameterKey<Texture>

    UVOffset

    Key for the texture to project.

    public static readonly ValueParameterKey<Vector2> UVOffset
    Field Value
    Type Description
    ValueParameterKey<Vector2>

    UVScale

    Key for the texture to project.

    public static readonly ValueParameterKey<Vector2> UVScale
    Field Value
    Type Description
    ValueParameterKey<Vector2>

    • Improve this Doc
    • View Source
    In This Article

    Back to top

    Copyright © 2019-2021 .NET Foundation and Contributors
    Supported by the .NET Foundation