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    MaterialBlendLayers Class

    Namespace: Stride.Rendering.Materials
    Assembly: Stride.Rendering.dll

    A composition material to blend different materials in a stack based manner.

    System.Object → System.Collections.Generic.List<MaterialBlendLayer> → MaterialBlendLayers
    Derived from MaterialBlendLayers:

    [DataContract("MaterialBlendLayers")]
    [Display("Material Layers", null)]
    public class MaterialBlendLayers : List<MaterialBlendLayer>, IList<MaterialBlendLayer>, ICollection<MaterialBlendLayer>, IReadOnlyList<MaterialBlendLayer>, IReadOnlyCollection<MaterialBlendLayer>, IEnumerable<MaterialBlendLayer>, IList, ICollection, IEnumerable, IMaterialLayers, IMaterialFeature, IMaterialShaderGenerator
    Name Description
    Constructors
    MaterialBlendLayers()

    Initializes a new instance of the MaterialBlendLayers class.

    Properties
    Enabled
    Methods
    Visit(MaterialGeneratorContext)
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    Constructors


    MaterialBlendLayers()

    Initializes a new instance of the MaterialBlendLayers class.

    public MaterialBlendLayers()
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    Properties


    Enabled

    public bool Enabled { get; set; }
    Property Value
    Type Description
    System.Boolean
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    Methods


    Visit(MaterialGeneratorContext)

    public virtual void Visit(MaterialGeneratorContext context)
    Parameters
    Type Name Description
    MaterialGeneratorContext context

    Inherited Members

    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.System.Collections.IList.get_Item(System.Int32)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.System.Collections.IList.set_Item(System.Int32, System.Object)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.Add(Stride.Rendering.Materials.MaterialBlendLayer)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.AddRange(System.Collections.Generic.IEnumerable<Stride.Rendering.Materials.MaterialBlendLayer>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.AsReadOnly()
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.BinarySearch(Stride.Rendering.Materials.MaterialBlendLayer)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.BinarySearch(Stride.Rendering.Materials.MaterialBlendLayer, System.Collections.Generic.IComparer<Stride.Rendering.Materials.MaterialBlendLayer>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.BinarySearch(System.Int32, System.Int32, Stride.Rendering.Materials.MaterialBlendLayer, System.Collections.Generic.IComparer<Stride.Rendering.Materials.MaterialBlendLayer>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.Clear()
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.Contains(Stride.Rendering.Materials.MaterialBlendLayer)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.ConvertAll<TOutput>(System.Converter<Stride.Rendering.Materials.MaterialBlendLayer, TOutput>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.CopyTo(Stride.Rendering.Materials.MaterialBlendLayer[])
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.CopyTo(Stride.Rendering.Materials.MaterialBlendLayer[], System.Int32)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.CopyTo(System.Int32, Stride.Rendering.Materials.MaterialBlendLayer[], System.Int32, System.Int32)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.Exists(System.Predicate<Stride.Rendering.Materials.MaterialBlendLayer>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.Find(System.Predicate<Stride.Rendering.Materials.MaterialBlendLayer>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.FindAll(System.Predicate<Stride.Rendering.Materials.MaterialBlendLayer>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.FindIndex(System.Int32, System.Int32, System.Predicate<Stride.Rendering.Materials.MaterialBlendLayer>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.FindIndex(System.Int32, System.Predicate<Stride.Rendering.Materials.MaterialBlendLayer>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.FindIndex(System.Predicate<Stride.Rendering.Materials.MaterialBlendLayer>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.FindLast(System.Predicate<Stride.Rendering.Materials.MaterialBlendLayer>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.FindLastIndex(System.Int32, System.Int32, System.Predicate<Stride.Rendering.Materials.MaterialBlendLayer>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.FindLastIndex(System.Int32, System.Predicate<Stride.Rendering.Materials.MaterialBlendLayer>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.FindLastIndex(System.Predicate<Stride.Rendering.Materials.MaterialBlendLayer>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.ForEach(System.Action<Stride.Rendering.Materials.MaterialBlendLayer>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.GetEnumerator()
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.GetRange(System.Int32, System.Int32)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.IndexOf(Stride.Rendering.Materials.MaterialBlendLayer)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.IndexOf(Stride.Rendering.Materials.MaterialBlendLayer, System.Int32)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.IndexOf(Stride.Rendering.Materials.MaterialBlendLayer, System.Int32, System.Int32)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.Insert(System.Int32, Stride.Rendering.Materials.MaterialBlendLayer)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.InsertRange(System.Int32, System.Collections.Generic.IEnumerable<Stride.Rendering.Materials.MaterialBlendLayer>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.LastIndexOf(Stride.Rendering.Materials.MaterialBlendLayer)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.LastIndexOf(Stride.Rendering.Materials.MaterialBlendLayer, System.Int32)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.LastIndexOf(Stride.Rendering.Materials.MaterialBlendLayer, System.Int32, System.Int32)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.Remove(Stride.Rendering.Materials.MaterialBlendLayer)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.RemoveAll(System.Predicate<Stride.Rendering.Materials.MaterialBlendLayer>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.RemoveAt(System.Int32)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.RemoveRange(System.Int32, System.Int32)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.Reverse()
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.Reverse(System.Int32, System.Int32)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.Sort()
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.Sort(System.Collections.Generic.IComparer<Stride.Rendering.Materials.MaterialBlendLayer>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.Sort(System.Comparison<Stride.Rendering.Materials.MaterialBlendLayer>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.Sort(System.Int32, System.Int32, System.Collections.Generic.IComparer<Stride.Rendering.Materials.MaterialBlendLayer>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.System.Collections.Generic.IEnumerable<Stride.Rendering.Materials.MaterialBlendLayer>.GetEnumerator()
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.System.Collections.ICollection.CopyTo(System.Array, System.Int32)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.System.Collections.IEnumerable.GetEnumerator()
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.System.Collections.IList.Add(System.Object)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.System.Collections.IList.Contains(System.Object)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.System.Collections.IList.IndexOf(System.Object)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.System.Collections.IList.Insert(System.Int32, System.Object)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.System.Collections.IList.Remove(System.Object)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.ToArray()
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.TrimExcess()
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.TrueForAll(System.Predicate<Stride.Rendering.Materials.MaterialBlendLayer>)
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.Capacity
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.Count
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.Item[System.Int32]
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.System.Collections.Generic.ICollection<Stride.Rendering.Materials.MaterialBlendLayer>.IsReadOnly
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.System.Collections.ICollection.IsSynchronized
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.System.Collections.ICollection.SyncRoot
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.System.Collections.IList.IsFixedSize
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.System.Collections.IList.IsReadOnly
    System.Collections.Generic.List<Stride.Rendering.Materials.MaterialBlendLayer>.System.Collections.IList.Item[System.Int32]

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
    ArrayExtensions.ComputeHash<T>(ICollection<T>, IEqualityComparer<T>)
    CollectionExtensions.SwapRemove<T>(IList<T>, T)
    CollectionExtensions.SwapRemoveAt<T>(IList<T>, Int32)
    CollectionExtensions.GetItemOrNull<T>(IList<T>, Int32)
    CollectionExtensions.IndexOf<T>(IReadOnlyList<T>, T)
    EnumerableExtensions.IsNullOrEmpty(IEnumerable)
    EnumerableExtensions.ForEach<T>(IEnumerable, Action<T>)
    EnumerableExtensions.ForEach<T>(IEnumerable<T>, Action<T>)
    EnumerableExtensions.IndexOf<T>(IEnumerable<T>, Func<T, Boolean>)
    EnumerableExtensions.LastIndexOf<T>(IEnumerable<T>, Func<T, Boolean>)
    EnumerableExtensions.NotNull<T>(IEnumerable<T>)
    EnumerableExtensions.ToHashCode<T>(IEnumerable<T>)
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