RenderModel Class
Namespace: Stride.RenderingAssembly: Stride.Rendering.dll
Contains information related to the Model so that the RenderMesh can access it.
System.Object →
RenderModel
Derived from RenderModel:
public class RenderModel
| Name | Description | |
|---|---|---|
| Fields | ||
| Materials | ||
| Meshes | ||
| Model | ||
| UniqueMeshCount | ||
Fields
Materials
public RenderModel.MaterialInfo[] Materials
Field Value
| Type | Description |
|---|---|
| RenderModel.MaterialInfo[] |
Meshes
public RenderMesh[] Meshes
Field Value
| Type | Description |
|---|---|
| RenderMesh[] |
Model
public Model Model
Field Value
| Type | Description |
|---|---|
| Model |
UniqueMeshCount
public int UniqueMeshCount
Field Value
| Type | Description |
|---|---|
| System.Int32 |
Remarks
A single mesh may be split into multiple RenderMeshes due to multiple material passes.