RenderModel Class
Namespace: Stride.RenderingAssembly: Stride.Rendering.dll
Contains information related to the Model so that the RenderMesh can access it.
System.Object →
RenderModel
Derived from RenderModel:
public class RenderModel
Name | Description | |
---|---|---|
Fields | ||
Materials | ||
Meshes | ||
Model | ||
UniqueMeshCount |
Fields
Materials
public RenderModel.MaterialInfo[] Materials
Field Value
Type | Description |
---|---|
RenderModel.MaterialInfo[] |
Meshes
public RenderMesh[] Meshes
Field Value
Type | Description |
---|---|
RenderMesh[] |
Model
public Model Model
Field Value
Type | Description |
---|---|
Model |
UniqueMeshCount
public int UniqueMeshCount
Field Value
Type | Description |
---|---|
System.Int32 |
Remarks
A single mesh may be split into multiple RenderMeshes due to multiple material passes.