RenderTextureDescriptor Class
Namespace: Stride.Rendering.RenderTexturesAssembly: Stride.Rendering.dll
System.Object →
RenderTextureDescriptor
Derived from RenderTextureDescriptor:
[DataContract]
[CategoryOrder(10, "Size")]
[CategoryOrder(20, "Format")]
[ContentSerializer(typeof(RenderTextureDescriptorContentSerializer))]
[ContentSerializer(typeof(DataContentSerializer<RenderTextureDescriptor>))]
public class RenderTextureDescriptor
| Name | Description | |
|---|---|---|
| Properties | ||
| ColorSpace | Gets or sets the value indicating whether the output texture is encoded into the standard RGB color space. |
|
| Format | The format. |
|
| Height | The height in pixel. |
|
| Width | The width in pixel. |
|
Properties
ColorSpace
Gets or sets the value indicating whether the output texture is encoded into the standard RGB color space.
[Display("ColorSpace", "Format")]
public ColorSpace ColorSpace { get; set; }
Property Value
| Type | Description |
|---|---|
| ColorSpace |
Format
The format.
[Display("Format", "Format")]
public RenderTextureFormat Format { get; set; }
Property Value
| Type | Description |
|---|---|
| RenderTextureFormat |
Height
The height in pixel.
[Display(null, "Size")]
public int Height { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Width
The width in pixel.
[Display(null, "Size")]
public int Width { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |