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    ShadowMapRenderView Class

    Namespace: Stride.Rendering.Shadows
    Assembly: Stride.Rendering.dll

    A view used to render a shadow map to a LightShadowMapTexture

    System.Object → RenderView → ShadowMapRenderView
    Derived from ShadowMapRenderView:

    public class ShadowMapRenderView : RenderView
    Name Description
    Constructors
    ShadowMapRenderView()
    Fields
    Rectangle

    The rectangle to render to in the shadow map

    RenderView

    The view for which this shadow map is rendered

    ShadowMapTexture

    The shadow map to render

    Properties
    ProfilingKey
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    Constructors


    ShadowMapRenderView()

    public ShadowMapRenderView()
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    Fields


    Rectangle

    The rectangle to render to in the shadow map

    public Rectangle Rectangle
    Field Value
    Type Description
    Rectangle

    RenderView

    The view for which this shadow map is rendered

    public RenderView RenderView
    Field Value
    Type Description
    RenderView

    ShadowMapTexture

    The shadow map to render

    public LightShadowMapTexture ShadowMapTexture
    Field Value
    Type Description
    LightShadowMapTexture
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    Properties


    ProfilingKey

    public ProfilingKey ProfilingKey { get; }
    Property Value
    Type Description
    ProfilingKey

    Inherited Members

    RenderView.Features
    RenderView.RenderStages
    RenderView.RenderObjects
    RenderView.Index
    RenderView.View
    RenderView.Projection
    RenderView.ViewProjection
    RenderView.NearClipPlane
    RenderView.FarClipPlane
    RenderView.Frustum
    RenderView.ViewSize
    RenderView.CullingMask
    RenderView.CullingMode
    RenderView.Flags
    RenderView.LightingView
    RenderView.VisiblityIgnoreDepthPlanes
    RenderView.ToString()

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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