GameSystem Class
Namespace: Stride.EngineAssembly: Stride.Engine.dll
                 Derived from GameSystem:  DynamicNavigationMeshSystem  Bullet2PhysicsSystem  PhysicsShapesRenderingService 
              
              
              
public abstract class GameSystem : GameSystemBase, IDisposable, ICollectorHolder, IGameSystemBase, IComponent, IReferencable, IUpdateable, IDrawable, IContentable
              | Name | Description | |
|---|---|---|
| Constructors | ||
| GameSystem(IServiceRegistry) | ||
| Properties | ||
| Game | Gets the Game associated with this GameSystemBase. This value can be null in a mock environment.  | 
                          |
Constructors
GameSystem(IServiceRegistry)
protected GameSystem(IServiceRegistry registry)
              Parameters
| Type | Name | Description | 
|---|---|---|
| IServiceRegistry | registry | 
Properties
Game
Gets the Game associated with this GameSystemBase. This value can be null in a mock environment.
public Game Game { get; }
              Property Value
| Type | Description | 
|---|---|
| Game | The game.  | 
                  
Remarks
This value can be null