Stride.Animations Namespace
Classes
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Performs animation blending. For now, all AnimationClip must target the same skeleton. |
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List of float key frame data applying to a specific property in a node. |
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An aggregation of AnimationCurve with their channel names. |
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Evaluates AnimationClip to a AnimationClipResult at a given time. |
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Untyped base class for animation curves. |
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Typed class for animation curves. |
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Applies animation from a AnimationClip to a SkeletonUpdater. |
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A node which describes a binary operation between two compute curves |
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Constant Color4 value for the IComputeCurve interface |
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Animation of a float value for the IComputeCurve interface |
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Constant Quaternion value for the IComputeCurve interface |
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Constant Vector2 value for the IComputeCurve interface |
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Constant Vector3 value for the IComputeCurve interface |
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Constant Vector4 value for the IComputeCurve interface |
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A node which describes a binary operation between two IComputeCurve<T> |
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Binary operator Color4 value for the IComputeCurve interface |
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Binary operator float value for the IComputeCurve interface |
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Binary operator Quaternion value for the IComputeCurve interface |
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Binary operator Vector2 value for the IComputeCurve interface |
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Binary operator Vector3 value for the IComputeCurve interface |
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Binary operator Vector4 value for the IComputeCurve interface |
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A node which describes a constant value for a compute curve |
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Constant Color4 value for the IComputeCurve interface |
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Constant float value for the IComputeCurve interface |
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Constant Quaternion value for the IComputeCurve interface |
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Constant Vector2 value for the IComputeCurve interface |
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Constant Vector3 value for the IComputeCurve interface |
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Constant Vector4 value for the IComputeCurve interface |
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Base interface for curve based compute value nodes. |
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Sampler container for Color4 data type |
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Sampler container for float data type |
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Sampler container for Quaternion data type |
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Sampler container for Vector2 data type |
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Sampler container for Vector3 data type |
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Sampler container for Vector4 data type |
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A node which describes a function over t value for a compute curve |
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Function Color4 value for the IComputeCurve interface |
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Function float value for the IComputeCurve interface |
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Function Vector2 value for the IComputeCurve interface |
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Function Vector3 value for the IComputeCurve interface |
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Function Vector4 value for the IComputeCurve interface |
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Various helper functions for float, Vector2, Vector3, Vector4 and Quaternion interpolations. |
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Structs
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A single animation operation (push or blend). |
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A single key frame value. |
Interfaces
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Base interface for curve based compute value nodes. |
Enums
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Describes the type of animation blend operation. |
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Describes how a curve should be interpolated. |
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Enumeration describing how an animation should be repeated. |
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Core animation operations support all operations exposed for blending as well as several required for the animation building itself |