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    Bundle Class

    Namespace: Stride.Core.Assets
    Assembly: Stride.Core.Assets.dll

    Description of an asset bundle.

    System.Object → Bundle
    Derived from Bundle:

    [DataContract("Bundle")]
    public sealed class Bundle
    Name Description
    Constructors
    Bundle()

    Initializes a new instance of the Bundle class.

    Properties
    Dependencies

    Gets the bundle dependencies.

    Name

    Gets or sets the name of this bundle.

    OutputGroup

    Gets the output group (used in conjonction with to control where file will be put).

    Selectors

    Gets the selectors used by this bundle.

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    Constructors


    Bundle()

    Initializes a new instance of the Bundle class.

    public Bundle()
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    Properties


    Dependencies

    Gets the bundle dependencies.

    public List<string> Dependencies { get; }
    Property Value
    Type Description
    System.Collections.Generic.List<System.String>

    The dependencies.


    Name

    Gets or sets the name of this bundle.

    public string Name { get; set; }
    Property Value
    Type Description
    System.String

    The name.


    OutputGroup

    Gets the output group (used in conjonction with to control where file will be put).

    public string OutputGroup { get; set; }
    Property Value
    Type Description
    System.String

    The output group.


    Selectors

    Gets the selectors used by this bundle.

    public List<AssetSelector> Selectors { get; }
    Property Value
    Type Description
    System.Collections.Generic.List<AssetSelector>

    The selectors.


    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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    In This Article
    In This Article
    • Constructors
      • Bundle()
    • Properties
      • Dependencies
      • Name
      • OutputGroup
      • Selectors
    • Extension Methods

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