GameContextSDL Class
Namespace: Stride.GamesAssembly: Stride.Games.dll
A GameContext to use for rendering to an existing SDL Window.
                 Derived from GameContextSDL: 
              
              
              
public class GameContextSDL : GameContextDesktop<Window>
              | Name | Description | |
|---|---|---|
| Constructors | ||
| GameContextSDL(Window, Int32, Int32, Boolean) | ||
Constructors
GameContextSDL(Window, Int32, Int32, Boolean)
public GameContextSDL(Window control, int requestedWidth = 0, int requestedHeight = 0, bool isUserManagingRun = false)
              Parameters
| Type | Name | Description | 
|---|---|---|
| Window | control | |
| System.Int32 | requestedWidth | |
| System.Int32 | requestedHeight | |
| System.Boolean | isUserManagingRun |