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    GameUnhandledExceptionEventArgs Class

    Namespace: Stride.Games
    Assembly: Stride.Games.dll
    System.Object → GameUnhandledExceptionEventArgs
    Derived from GameUnhandledExceptionEventArgs:

    public class GameUnhandledExceptionEventArgs
    Name Description
    Constructors
    GameUnhandledExceptionEventArgs(Object, Boolean)

    Initializes a new instance of the GameUnhandledExceptionEventArgs class.

    Properties
    ExceptionObject

    Gets the unhandled exception object.

    IsTerminating

    Gets a value indicating whether the CLR is terminating.

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    Constructors


    GameUnhandledExceptionEventArgs(Object, Boolean)

    Initializes a new instance of the GameUnhandledExceptionEventArgs class.

    public GameUnhandledExceptionEventArgs(object exceptionObject, bool isTerminating)
    Parameters
    Type Name Description
    System.Object exceptionObject

    The exception object.

    System.Boolean isTerminating

    if set to true [is terminating].

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    Properties


    ExceptionObject

    Gets the unhandled exception object.

    public object ExceptionObject { get; }
    Property Value
    Type Description
    System.Object

    The unhandled exception object.


    IsTerminating

    Gets a value indicating whether the CLR is terminating.

    public bool IsTerminating { get; }
    Property Value
    Type Description
    System.Boolean

    true if CLR is terminating; otherwise, false.


    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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