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    GeometricPrimitive.GeoSphere Class

    Namespace: Stride.Graphics.GeometricPrimitives
    Assembly: Stride.Graphics.dll

    A Geodesic sphere.

    System.Object → GeometricPrimitive.GeoSphere
    Derived from GeometricPrimitive.GeoSphere:

    public static class GeoSphere
    Name Description
    Methods
    New(GraphicsDevice, Single, Int32, Single, Single, Boolean)

    Creates a Geodesic sphere.

    New(Single, Int32, Single, Single, Boolean)

    Creates a Geodesic sphere.

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    Methods


    New(GraphicsDevice, Single, Int32, Single, Single, Boolean)

    Creates a Geodesic sphere.

    public static GeometricPrimitive New(GraphicsDevice graphicsDevice, float radius = 0.5F, int tessellation = 3, float uScale = 1F, float vScale = 1F, bool toLeftHanded = false)
    Parameters
    Type Name Description
    GraphicsDevice graphicsDevice

    The graphics device.

    System.Single radius

    The radius.

    System.Int32 tessellation

    The tessellation.

    System.Single uScale
    System.Single vScale
    System.Boolean toLeftHanded

    if set to true vertices and indices will be transformed to left handed. Default is false.

    Returns
    Type Description
    GeometricPrimitive

    A Geodesic sphere.


    New(Single, Int32, Single, Single, Boolean)

    Creates a Geodesic sphere.

    public static GeometricMeshData<VertexPositionNormalTexture> New(float radius = 0.5F, int tessellation = 3, float uScale = 1F, float vScale = 1F, bool toLeftHanded = false)
    Parameters
    Type Name Description
    System.Single radius

    The radius.

    System.Int32 tessellation

    The tessellation.

    System.Single uScale
    System.Single vScale
    System.Boolean toLeftHanded

    if set to true vertices and indices will be transformed to left handed. Default is false.

    Returns
    Type Description
    GeometricMeshData<VertexPositionNormalTexture>

    A Geodesic sphere.


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