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    InitialPositionParent Class

    Namespace: Stride.Particles.Initializers
    Assembly: Stride.Particles.dll

    The InitialPositionParent is an initializer which sets the particle's initial position at the time of spawning

    System.Object → ParticleTransform → ParticleModule → ParticleInitializer → ParticleChildInitializer → InitialPositionParent
    Derived from InitialPositionParent:

    [DataContract("InitialPositionParent")]
    [Display("Position (parent)", null)]
    public class InitialPositionParent : ParticleChildInitializer
    Name Description
    Constructors
    InitialPositionParent()

    Default constructor which also registers the fields required by this updater

    Properties
    PositionMax

    The right upper front corner of the box

    PositionMin

    The left bottom back corner of the box

    SeedOffset

    The seed offset used to match or separate random values

    Methods
    Initialize(ParticlePool, Int32, Int32, Int32)
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    Constructors


    InitialPositionParent()

    Default constructor which also registers the fields required by this updater

    public InitialPositionParent()
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    Properties


    PositionMax

    The right upper front corner of the box

    [DataMember(40)]
    [Display("Position max", null)]
    public Vector3 PositionMax { get; set; }
    Property Value
    Type Description
    Vector3

    PositionMin

    The left bottom back corner of the box

    [DataMember(30)]
    [Display("Position min", null)]
    public Vector3 PositionMin { get; set; }
    Property Value
    Type Description
    Vector3

    SeedOffset

    The seed offset used to match or separate random values

    [DataMember(20)]
    [Display("Random Seed", null)]
    public uint SeedOffset { get; set; }
    Property Value
    Type Description
    System.UInt32
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    Methods


    Initialize(ParticlePool, Int32, Int32, Int32)

    public override void Initialize(ParticlePool pool, int startIdx, int endIdx, int maxCapacity)
    Parameters
    Type Name Description
    ParticlePool pool
    System.Int32 startIdx
    System.Int32 endIdx
    System.Int32 maxCapacity
    Overrides
    ParticleInitializer.Initialize(ParticlePool, Int32, Int32, Int32)

    Inherited Members

    ParticleChildInitializer.Parent
    ParticleChildInitializer.ParentName
    ParticleChildInitializer.ParentSeedOffset
    ParticleChildInitializer.ParentControlFlag
    ParticleChildInitializer.GetSpawnControlField()
    ParticleChildInitializer.SetParentTRS(ParticleTransform, ParticleSystem)
    ParticleChildInitializer.InvalidateRelations()
    ParticleChildInitializer.RemoveControlGroup()
    ParticleChildInitializer.AddControlGroup()
    ParticleModule.Enabled
    ParticleModule.ResetSimulation()
    ParticleModule.TryGetDebugDrawShape(DebugDrawShape, Vector3, Quaternion, Vector3)
    ParticleModule.RequiredFields
    ParticleModule.PreUpdate()
    ParticleTransform.InheritPosition
    ParticleTransform.Position
    ParticleTransform.InheritRotation
    ParticleTransform.Rotation
    ParticleTransform.InheritScale
    ParticleTransform.Scale
    ParticleTransform.ScaleUniform
    ParticleTransform.DisplayParticlePosition
    ParticleTransform.DisplayParticleRotation
    ParticleTransform.DisplayParticleScale
    ParticleTransform.DisplayParticleScaleUniform
    ParticleTransform.WorldPosition
    ParticleTransform.WorldRotation
    ParticleTransform.WorldScale
    ParticleTransform.SetParentTransform(ParticleTransform)

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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