ParticleSpawnTriggerDeath Class
Namespace: Stride.Particles.SpawnersAssembly: Stride.Particles.dll
ParticleSpawnTriggerDeath triggers when the parent particle dies
System.Object → ParticleSpawnTrigger → ParticleSpawnTrigger<System.Single> →
ParticleSpawnTriggerDeath
Derived from ParticleSpawnTriggerDeath:
[DataContract("ParticleSpawnTriggerDeath")]
[Display("On Death", null)]
public class ParticleSpawnTriggerDeath : ParticleSpawnTrigger<float>
| Name | Description | |
|---|---|---|
| Methods | ||
| HasTriggered(Particle) | ||
| PrepareFromPool(ParticlePool) | ||
Methods
HasTriggered(Particle)
public override float HasTriggered(Particle parentParticle)
Parameters
| Type | Name | Description |
|---|---|---|
| Particle | parentParticle |
Returns
| Type | Description |
|---|---|
| System.Single |
Overrides
PrepareFromPool(ParticlePool)
public override void PrepareFromPool(ParticlePool pool)
Parameters
| Type | Name | Description |
|---|---|---|
| ParticlePool | pool |