SceneCameraSlot Class
Namespace: Stride.Rendering.CompositingAssembly: Stride.Engine.dll
A camera slot used by contained in a SceneCameraSlotCollection and referenceable by a SceneCameraSlotId
                 System.Object →  
                SceneCameraSlot
              
              
                 Derived from SceneCameraSlot: 
              
              
              
[DataContract("SceneCameraSlot")]
public sealed class SceneCameraSlot : IIdentifiable
              | Name | Description | |
|---|---|---|
| Constructors | ||
| SceneCameraSlot() | Initializes a new instance of the SceneCameraSlot class.  | 
                          |
| Properties | ||
| Camera | ||
| Id | ||
| Name | Gets or sets the name.  | 
                          |
| Methods | ||
| ToSlotId() | Generates a SceneCameraSlotId corresponding to this slot.  | 
                          |
| ToString() | ||
Constructors
SceneCameraSlot()
Initializes a new instance of the SceneCameraSlot class.
public SceneCameraSlot()
              Properties
Camera
public CameraComponent Camera { get; }
              Property Value
| Type | Description | 
|---|---|
| CameraComponent | 
Id
[DataMember(5)]
public Guid Id { get; set; }
              Property Value
| Type | Description | 
|---|---|
| System.Guid | 
Name
Gets or sets the name.
[DataMember(10)]
public string Name { get; set; }
              Property Value
| Type | Description | 
|---|---|
| System.String | The name.  | 
                  
Methods
ToSlotId()
Generates a SceneCameraSlotId corresponding to this slot.
public SceneCameraSlotId ToSlotId()
              Returns
| Type | Description | 
|---|---|
| SceneCameraSlotId | A new instance of SceneCameraSlotId.  | 
                  
ToString()
public override string ToString()
              Returns
| Type | Description | 
|---|---|
| System.String | 
Overrides
System.Object.ToString()