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    VROverlayRenderer Class

    Namespace: Stride.Rendering.Compositing
    Assembly: Stride.Engine.dll
    System.Object → VROverlayRenderer
    Derived from VROverlayRenderer:

    [DataContract]
    public class VROverlayRenderer
    Name Description
    Fields
    FollowsHeadRotation
    LocalPosition
    LocalRotation
    Overlay
    SurfaceSize
    Texture
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    Fields


    FollowsHeadRotation

    [DataMember(50)]
    public bool FollowsHeadRotation
    Field Value
    Type Description
    System.Boolean

    LocalPosition

    [DataMember(20)]
    public Vector3 LocalPosition
    Field Value
    Type Description
    Vector3

    LocalRotation

    [DataMember(30)]
    public Quaternion LocalRotation
    Field Value
    Type Description
    Quaternion

    Overlay

    public VROverlay Overlay
    Field Value
    Type Description
    VROverlay

    SurfaceSize

    [DataMember(40)]
    public Vector2 SurfaceSize
    Field Value
    Type Description
    Vector2

    Texture

    [DataMember(10)]
    public Texture Texture
    Field Value
    Type Description
    Texture

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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