Stride

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    RenderMesh Class

    Namespace: Stride.Rendering
    Assembly: Stride.Rendering.dll

    Used by MeshRenderFeature to render a Mesh.

    System.Object → RenderObject → RenderMesh
    Derived from RenderMesh:

    public class RenderMesh : RenderObject
    Name Description
    Fields
    ActiveMeshDraw
    BlendMatrices
    InstanceCount
    IsPreviousScalingNegative
    IsScalingNegative
    IsShadowCaster
    MaterialPass
    Mesh

    Underlying mesh, can be accessed only during Extract() phase.

    RenderModel
    World
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    Fields


    ActiveMeshDraw

    public MeshDraw ActiveMeshDraw
    Field Value
    Type Description
    MeshDraw

    BlendMatrices

    public Matrix[] BlendMatrices
    Field Value
    Type Description
    Matrix[]

    InstanceCount

    public int InstanceCount
    Field Value
    Type Description
    System.Int32

    IsPreviousScalingNegative

    public bool IsPreviousScalingNegative
    Field Value
    Type Description
    System.Boolean

    IsScalingNegative

    public bool IsScalingNegative
    Field Value
    Type Description
    System.Boolean

    IsShadowCaster

    public bool IsShadowCaster
    Field Value
    Type Description
    System.Boolean

    MaterialPass

    public MaterialPass MaterialPass
    Field Value
    Type Description
    MaterialPass

    Mesh

    Underlying mesh, can be accessed only during Extract() phase.

    public Mesh Mesh
    Field Value
    Type Description
    Mesh

    RenderModel

    public RenderModel RenderModel
    Field Value
    Type Description
    RenderModel

    World

    public Matrix World
    Field Value
    Type Description
    Matrix

    Inherited Members

    RenderObject.Enabled
    RenderObject.RenderGroup
    RenderObject.BoundingBox
    RenderObject.RenderFeature
    RenderObject.ObjectNode
    RenderObject.StaticObjectNode
    RenderObject.VisibilityObjectNode
    RenderObject.ActiveRenderStages
    RenderObject.StateSortKey
    RenderObject.Index
    RenderObject.Source

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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