RenderModel Class
Namespace: Stride.RenderingAssembly: Stride.Rendering.dll
Contains information related to the Model so that the RenderMesh can access it.
                 System.Object →  
                RenderModel
              
              
                 Derived from RenderModel: 
              
              
              
public class RenderModel
              | Name | Description | |
|---|---|---|
| Fields | ||
| Materials | ||
| Meshes | ||
| Model | ||
| UniqueMeshCount | ||
Fields
Materials
public RenderModel.MaterialInfo[] Materials
              Field Value
| Type | Description | 
|---|---|
| RenderModel.MaterialInfo[] | 
Meshes
public RenderMesh[] Meshes
              Field Value
| Type | Description | 
|---|---|
| RenderMesh[] | 
Model
public Model Model
              Field Value
| Type | Description | 
|---|---|
| Model | 
UniqueMeshCount
public int UniqueMeshCount
              Field Value
| Type | Description | 
|---|---|
| System.Int32 | 
Remarks
A single mesh may be split into multiple RenderMeshes due to multiple material passes.