ILightShadowRenderer Interface
Namespace: Stride.Rendering.ShadowsAssembly: Stride.Rendering.dll
Interface to render shadows
public interface ILightShadowRenderer
              | Name | Description | |
|---|---|---|
| Methods | ||
| CanRenderLight(IDirectLight) | Test if this renderer can render this kind of light  | 
                          |
| Reset(RenderContext) | Reset the state of this instance before calling Render method multiple times for different shadow map textures. See remarks.  | 
                          |
Methods
CanRenderLight(IDirectLight)
Test if this renderer can render this kind of light
bool CanRenderLight(IDirectLight light)
              Parameters
| Type | Name | Description | 
|---|---|---|
| IDirectLight | light | 
Returns
| Type | Description | 
|---|---|
| System.Boolean | 
Reset(RenderContext)
Reset the state of this instance before calling Render method multiple times for different shadow map textures. See remarks.
void Reset(RenderContext context)
              Parameters
| Type | Name | Description | 
|---|---|---|
| RenderContext | context | 
Remarks
This method allows the implementation to prepare some internal states before being rendered.