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    Ambient lights

    Beginner Designer Artist

    Ambient lights are uniform lights that illuminate the entire scene. Because they don't come from any specific direction or source, ambient lights illuminate everything equally, even objects in shadow or obscured by other objects. They don't cast shadows.

    Ambient lights aren't realistic light sources. Instead, they contribute to the overall brightness and aesthetic of a scene.

    media/AmbientLightOverview.png

    An example of an object lit uniformly with ambient lighting (with a pure diffuse material):

    media/AmbientLight.png

    Properties

    media/AmbientLightProperties.png

    Property Description
    Color The color of the light (RGB)
    Intensity The intensity of the light. The color is multiplied by this value before being sent to the shader. Note: negative values produce darkness and have unpredictable effects
    Culling Mask Which entity groups are affected by the light. By default, all groups are affected

    See also

    • Add a light
    • Point lights
    • Directional lights
    • Skybox lights
    • Spot lights
    • Light probes
    • Shadows
    • Improve this Doc
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