Stride

OPEN / CLOSE
  • Features
  • Blog
  • Documentation
  • Community
(icon) Download

  • Discord
  • Facebook
  • Twitter
  • YouTube

LANGUAGE

OPEN / CLOSE
  • English
  • 日本語
    Show / Hide Table of Contents

    Anti-aliasing

    Anti-aliasing smooths jagged edges. For post-processing, Stride uses fast-approximate anti-aliasing (FXAA), a single-pass screen-space technique with low performance impact.

    Properties

    Note

    Currently, the anti-aliasing post-effect doesn't work correctly on Android devices.

    Stride also includes MSAA (multisample anti-aliasing), but this isn't a post effect. You can enable MSAA in the forward renderer properties.

    Properties

    Properties

    Property Description
    Dither The amount of dither. Less dither produces better results, but is slower.
    Quality The quality of the effect. This directly affects performance.
    Input luminance from alpha Retrieve the luminance from the alpha channel of the input color. This is slower but more accurate. If disabled, the effect uses the green component of the input color as an approximation for the luminance.

    See also

    • Ambient occlusion
    • Fog
    • Outline
    • Bloom
    • Bright filter
    • Color transforms
    • Depth of field
    • Lens flare
    • Light streaks
    • Improve this Doc
    In This Article

    Back to top

    Copyright © 2019-2021 .NET Foundation and Contributors
    Supported by the .NET Foundation