ToneMap
Tone-mapping takes an HDR buffer as input, and remaps its color to a [0, 255] range so we can display it on a screen.
There are many ways to remap colors from an HDR space to an LDR, depending on the formula you choose.
 
Stride supports several tone-mapping operators out of the box:
- Reinhard (the classic operator)
 - Exponential
 - Logarithmic
 - Drago
 - Hejl-Dawson
 - Mike-Day
 - U2-Filmic