Stride

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    ToneMap

    Tone-mapping takes an HDR buffer as input, and remaps its color to a [0, 255] range so we can display it on a screen.

    There are many ways to remap colors from an HDR space to an LDR, depending on the formula you choose.

    media/tonemap-1.png

    Stride supports several tone-mapping operators out of the box:

    • Reinhard (the classic operator)
    • Exponential
    • Logarithmic
    • Drago
    • Hejl-Dawson
    • Mike-Day
    • U2-Filmic

    See also

    • Film grain
    • Gamma correction
    • Vignetting
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