Class SceneRendererBase
- Namespace
- Stride.Rendering.Compositing
- Assembly
- Stride.Rendering.dll
Describes the code part of a GraphicsCompositor.
[DataContract(Inherited = true)]
public abstract class SceneRendererBase : RendererCoreBase, IComponent, IReferencable, ICollectorHolder, ISceneRenderer, IRenderCollector, IGraphicsRenderer, IGraphicsRendererBase, IGraphicsRendererCore, IDisposable
- Inheritance
-
SceneRendererBase
- Implements
- Derived
- Inherited Members
- Extension Methods
Constructors
SceneRendererBase()
protected SceneRendererBase()
Properties
Id
[DataMember(-100)]
[Display(null, null, Browsable = false)]
public Guid Id { get; set; }
Property Value
Methods
Collect(RenderContext)
Executed before extract. Should create views, update RenderStages, etc...
public void Collect(RenderContext context)
Parameters
context
RenderContext
CollectCore(RenderContext)
Main collect method.
protected virtual void CollectCore(RenderContext context)
Parameters
context
RenderContext
Draw(RenderDrawContext)
Draws this renderer with the specified context. See remarks.
public void Draw(RenderDrawContext context)
Parameters
context
RenderDrawContextThe context.
Remarks
The method Initialize(RenderContext) should be called automatically by the implementation if it was not done before the first draw.
DrawCore(RenderContext, RenderDrawContext)
Main drawing method for this renderer that must be implemented.
protected abstract void DrawCore(RenderContext context, RenderDrawContext drawContext)
Parameters
context
RenderContextdrawContext
RenderDrawContext