Class LightDirectionalShadowMapRenderer.ShaderData
public class LightDirectionalShadowMapRenderer.ShaderData : ILightShadowMapShaderData- Inheritance
- 
      objectLightDirectionalShadowMapRenderer.ShaderData
- Implements
Constructors
ShaderData(int)
public ShaderData(int cascadeCount)Parameters
- cascadeCountint
Fields
CascadeSplits
public readonly float[] CascadeSplitsField Value
- float[]
DepthBias
public float DepthBiasField Value
DepthRange
public readonly Vector2[] DepthRangeField Value
- Vector2[]
OffsetScale
public float OffsetScaleField Value
ProjectionMatrix
public readonly Matrix[] ProjectionMatrixField Value
- Matrix[]
Texture
public Texture TextureField Value
TextureCoords
public readonly Vector4[] TextureCoordsField Value
- Vector4[]
ViewMatrix
public readonly Matrix[] ViewMatrixField Value
- Matrix[]
WorldToShadowCascadeUV
public readonly Matrix[] WorldToShadowCascadeUVField Value
- Matrix[]