Class AnimationChannel
- Namespace
- Stride.Animations
- Assembly
- Stride.Engine.dll
List of float key frame data applying to a specific property in a node.
public class AnimationChannel- Inheritance
- 
      objectAnimationChannel
Constructors
AnimationChannel()
public AnimationChannel()Properties
KeyFrames
public List<KeyFrameData<float>> KeyFrames { get; set; }Property Value
TargetObject
Gets or sets the target object name.
public string TargetObject { get; set; }Property Value
- string
- The target object name. 
TargetProperty
Gets or sets the target property name.
public string TargetProperty { get; set; }Property Value
- string
- The target property name. 
Methods
EvaluateCubic(CompressedTimeSpan)
public float EvaluateCubic(CompressedTimeSpan time)Parameters
- timeCompressedTimeSpan
Returns
Fitting(Func<CompressedTimeSpan, float>, CompressedTimeSpan, float)
public void Fitting(Func<CompressedTimeSpan, float> originalCurve, CompressedTimeSpan stepSize, float maxErrorThreshold)Parameters
- originalCurveFunc<CompressedTimeSpan, float>
- stepSizeCompressedTimeSpan
- maxErrorThresholdfloat