Interface IGraphicsDeviceManager
Defines the interface for an object that manages a GraphicsDevice.
public interface IGraphicsDeviceManagerMethods
BeginDraw()
Starts the drawing of a frame.
bool BeginDraw()Returns
- bool
- trueif XXXX,- falseotherwise
CreateDevice()
Called to ensure that the device manager has created a valid device.
void CreateDevice()EndDraw(bool)
Called by the game at the end of drawing; if requested, presents the final rendering.
void EndDraw(bool present)Parameters
- presentbool