Table of Contents

Enum PackageKind

Namespace
Stride.Core.Assets
Assembly
Stride.Core.Assets.dll

What a package carries: the asset compiler loads Assets packages, the editor loads Assets and Editor ones.

[DataContract("PackageKind")]
public enum PackageKind
Extension Methods

Fields

Assets = 1

Asset types, compilers, importers and templates.

Editor = 2

Editor extensions: gizmos, previews, thumbnails, property grid behaviour.

Runtime = 0

Game code and engine runtime; the default.