Table of Contents

Class GameFormSDL

Namespace
Stride.Games
Assembly
Stride.Games.dll

Default Rendering Form on SDL based applications.

public class GameFormSDL : Window, IDisposable
Inheritance
object
GameFormSDL
Implements
Inherited Members
Extension Methods

Constructors

GameFormSDL()

Initializes a new instance of the 'GameForm' class.

public GameFormSDL()

GameFormSDL(string)

Initializes a new instance of the 'GameForm' class.

public GameFormSDL(string text)

Parameters

text string

The text.

Events

AppActivated

Occurs when [app activated].

public event EventHandler<EventArgs> AppActivated

Event Type

EventHandler<EventArgs>

AppDeactivated

Occurs when [app deactivated].

public event EventHandler<EventArgs> AppDeactivated

Event Type

EventHandler<EventArgs>

FullscreenToggle

Occurs when alt-enter key combination has been pressed.

public event EventHandler<EventArgs> FullscreenToggle

Event Type

EventHandler<EventArgs>

PauseRendering

Occurs when the application should stop rendering.

public event EventHandler<EventArgs> PauseRendering

Event Type

EventHandler<EventArgs>

ResumeRendering

Occurs when the application should resume rendering, if it is paused.

public event EventHandler<EventArgs> ResumeRendering

Event Type

EventHandler<EventArgs>

SizeChanged

Occurs when the size of the window has changed.

public event EventHandler<EventArgs> SizeChanged

Event Type

EventHandler<EventArgs>