Table of Contents

Interface IHeightStickParameters

Namespace
Stride.Physics
Assembly
Stride.Physics.dll
public interface IHeightStickParameters

Properties

HeightRange

The range of the height.

Vector2 HeightRange { get; }

Property Value

Vector2

Remarks

X is min height and Y is max height. (height * HeightScale) should be in this range. Positive and negative heights can not be handle at the same time when the height type is Byte.

HeightScale

Used to calculate the height when the height type is Short or Byte. HeightScale should be 1 when the height type is Float.

float HeightScale { get; }

Property Value

float

HeightType

The type of the height.

HeightfieldTypes HeightType { get; }

Property Value

HeightfieldTypes